
#DARK SOULS 2 ENBSERIES SERIES#
What exactly causes the destruction of Drangleic? The Giants do their part but are stopped, in typical Souls 'screw the timeline' fashion, by the player character in a series of flashbacks. They lay siege to Drangleic Castle, Vendrick's armies are destroyed, and the kingdom begins to fall. Vendrick returns – but the Giants, consumed by vengeance and with wills of steel, follow. King Vendrick sought greater souls, and made the Giants' power his own, but even still, the curse overcame him.” And Vendrick, King of Drangleic, used a powerful soul to keep the curse at bay. It is during this time that a queen turns up, alone, from a distant land and in the words of Drangleic Castle's Chancellor Wellager “warns him of the threat of the Giants.” Vendrick crosses the seas and defeats the giants to acquire something of great power, which the King's Ring suggests was yet another great soul: “A powerful soul is like a curse. From the Warped Sword description: “Long ago, the dungeons overflowed with the accursed, and the King commanded a contorted sentry to deliver those who had no cells to a faraway land, and make sure they were never heard from again.” Vendrick, alongside his elder brother Aldia, is consumed by trying to find a solution. Vendrick first of all tries to pretend this isn't happening by locking up the victims, and when the jails were overflowing to simply get rid of them in other ways. King VendrickDrangleic flourishes for a time, but is at some point beset by the undead curse. From Chancellor Wellager we hear: “He vanquished the four Great Ones, and built this kingdom upon their souls.” Sound familiar? King Vendrick and the Giants Vendrick seems to have been a chosen undead, though not necessarily the one you played in the first game. So we come to King Vendrick and the player character. If Dark Souls was about discovering that you're part of an endless cycle, Dark Souls II is about the nature of repetition – and the desire of great individuals to break free, and challenge fate. But Dark Souls II's connections to the original game are not about finding the 'a-ha!' piece of the puzzle that confirms or disproves it – rather it's about the repetition of some of the original game's ideas, but from a new angle. Thanks to Reddit user SunlightMaggot for the images.There are many more links.
#DARK SOULS 2 ENBSERIES CRACKED#
Dark Souls II contains hints of connections to Lordran for sure – in the basement of the Majula mansion you'll find what looks like a cracked Lord Vessel, in the Blue Cathedral you'll find the Old Dragonslayer boss based on Ornstein, and even the original game's Slumbering Dragoncrest Ring (“once used in the land where Drangleic is now”) can be found. Perhaps the most important thing to understand about the Souls method is that it isn't linear, but thematic. Such things, of course, do not deter us – but fair warning, spoilers for the whole game ahead. Dark Souls II offers few concrete clues as to when and where it takes place, is ambiguous about the timing and nature of several key events, and is always hard to pin down on Drangleic's exact links to Lordran or even the world of Demon's Souls. Roaming Soul refers to dark spirits who do not actively invade, but are already present in the host's world.“It's an amazing way to tell stories, and the only 'problem' is knowing where to start putting things together – and what expectations you should let go. Dark Spirit refers to dark spirits who actively invade when the host player moves within a set proximity of its spawn point, without an invasion message Invader refers to dark spirits who actively invade the host player's world with an accompanying invasion message Note: For the purposes of disambiguating types of dark spirits (black phantoms), this wiki adheres to the following model: See also Enemy Names Disambiguation for more details. For these, we use the names prescribed by FuturePress. In some cases, the FuturePress guide contains names which we can't seem to correlate with the FarFire site. Following in parentheses, if they exist, are alternative names from FuturePress' Dark Souls II Collector's Edition Guide. Note: The enemy names used on this page and within this wiki are based on the official website. Note: Order of game areas comes from Game Progress Route.
